PROGRAMMER
MARC MIRAPEIX
I'm a tools programmer who has been doing different parts of different projects to understand how the videogame industry works and learn to improve my work.
MY PORTFOLIO
2021
Tools && UI/UX Programmer
Eyes of Minerva is a stealth first-person puzzle game, where the player will traverse a maze of rooms riddled with enemies, looking to eliminate the player. The player will have to use all the tools at their disposal to either distract or disable the enemies.

2020
Tools Programmer
Tasks Manager
Third Person Space Shooter, in which the player will move and shoot enemies in a frenetic environment.

2019
Lead && Graphics Programmer
Protect the jelly and escape of this dreadful planet in this 2D platformer game.

2018
Lead Programmer / Artist
Play with different animals between people in a lot of different minigames to know who is the best.

2017
Lead Programmer / Artist
Survival game where you will escape from the shadows of your nightmare to find your teddy bear.

2015
Gameplay Programer
Level Designer
Electric Car is a driving game, similar to Hill Climb Racing, without fuel car pollution. The ability to handle the condition of your battery and other electric car features will make it possible to advance through many different landscapes.

2015
UI/UX && AI Programmer
RPG where you control two different characters, explore, and complete your mission.
